Heat Harvest is an idea of a product from the future. It collects unused heat from our everyday life objects and converts it to electricity to power our gadgets and simple electronics. The presentation will outline the design process, the prototype, and share the reactions from those who experienced it.
Sergey Komardenkov is an Interaction & Experience Designer from Moscow, Russia.
He studied Information Technology at Rochester Institute of Technology and received his Master's degree from Copenhagen Institute of Interaction Design. Sergey has expertise in user research and design of interactive products and experiences.
Playtronica is a platform that bridges entertainment, education and art through interactive musical experiences. It is an open-source toolkit for creating immersive sensory interactions.